[][src]Trait petgraph::visit::Walker

pub trait Walker<Context> {
    type Item;
    fn walk_next(&mut self, context: Context) -> Option<Self::Item>;

    fn iter(self, context: Context) -> WalkerIter<Self, Context>

Notable traits for WalkerIter<W, C>

impl<W, C> Iterator for WalkerIter<W, C> where
    W: Walker<C>,
    C: Clone
type Item = W::Item;

    where
        Self: Sized,
        Context: Clone
, { ... } }

A walker is a traversal state, but where part of the traversal information is supplied manually to each next call.

This for example allows graph traversals that don't hold a borrow of the graph they are traversing.

Associated Types

type Item

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Required methods

fn walk_next(&mut self, context: Context) -> Option<Self::Item>

Advance to the next item

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Provided methods

fn iter(self, context: Context) -> WalkerIter<Self, Context>

Notable traits for WalkerIter<W, C>

impl<W, C> Iterator for WalkerIter<W, C> where
    W: Walker<C>,
    C: Clone
type Item = W::Item;
where
    Self: Sized,
    Context: Clone

Create an iterator out of the walker and given context.

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Implementors

impl<G> Walker<G> for Bfs<G::NodeId, G::Map> where
    G: IntoNeighbors + Visitable
[src]

type Item = G::NodeId

impl<G> Walker<G> for Dfs<G::NodeId, G::Map> where
    G: IntoNeighbors + Visitable
[src]

type Item = G::NodeId

impl<G> Walker<G> for DfsPostOrder<G::NodeId, G::Map> where
    G: IntoNeighbors + Visitable
[src]

type Item = G::NodeId

impl<G> Walker<G> for Topo<G::NodeId, G::Map> where
    G: IntoNeighborsDirected + Visitable
[src]

type Item = G::NodeId

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