Struct gfx::handle::Texture [−][src]
pub struct Texture<R, S>(_, _)
where
R: Resources;
Typed texture object
Implementations
impl<R, S> Texture<R, S> where
R: Resources,
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R: Resources,
Trait Implementations
impl<R, T> Clone for Texture<R, T> where
R: Resources,
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R: Resources,
impl<R, T> Debug for Texture<R, T> where
R: Resources,
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R: Resources,
impl<R, T> Eq for Texture<R, T> where
R: Resources,
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R: Resources,
impl<R, T> Hash for Texture<R, T> where
R: Resources,
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R: Resources,
pub fn hash<H>(&self, state: &mut H) where
H: Hasher,
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H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl<R, T> PartialEq<Texture<R, T>> for Texture<R, T> where
R: Resources,
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R: Resources,
Auto Trait Implementations
impl<R, S> RefUnwindSafe for Texture<R, S> where
S: RefUnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
S: RefUnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
impl<R, S> Send for Texture<R, S> where
S: Send,
S: Send,
impl<R, S> Sync for Texture<R, S> where
S: Sync,
S: Sync,
impl<R, S> Unpin for Texture<R, S> where
S: Unpin,
S: Unpin,
impl<R, S> UnwindSafe for Texture<R, S> where
S: UnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
S: UnwindSafe,
<R as Resources>::Texture: RefUnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,