Struct gfx_graphics::Gfx2d [−][src]
pub struct Gfx2d<R: Resources> { /* fields omitted */ }
The data used for drawing 2D graphics.
Stores buffers and PSO objects needed for rendering 2D graphics.
Implementations
impl<R: Resources> Gfx2d<R>
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pub fn new<F>(opengl: OpenGL, factory: &mut F) -> Self where
F: Factory<R>,
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F: Factory<R>,
Creates a new Gfx2d object.
pub fn draw<C, F, U>(
&mut self,
encoder: &mut Encoder<R, C>,
output_color: &RenderTargetView<R, Srgba8>,
output_stencil: &DepthStencilView<R, DepthStencil>,
viewport: Viewport,
f: F
) -> U where
C: CommandBuffer<R>,
F: FnOnce(Context, &mut GfxGraphics<'_, R, C>) -> U,
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&mut self,
encoder: &mut Encoder<R, C>,
output_color: &RenderTargetView<R, Srgba8>,
output_stencil: &DepthStencilView<R, DepthStencil>,
viewport: Viewport,
f: F
) -> U where
C: CommandBuffer<R>,
F: FnOnce(Context, &mut GfxGraphics<'_, R, C>) -> U,
Renders graphics to a Gfx renderer.
Auto Trait Implementations
impl<R> !RefUnwindSafe for Gfx2d<R>
impl<R> Send for Gfx2d<R>
impl<R> Sync for Gfx2d<R>
impl<R> Unpin for Gfx2d<R>
impl<R> !UnwindSafe for Gfx2d<R>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,