Enum shader_version::opengl::OpenGL [−][src]
pub enum OpenGL { V2_0, V2_1, V3_0, V3_1, V3_2, V3_3, V4_0, V4_1, V4_2, V4_3, V4_4, V4_5, }
Variants
Implementations
impl OpenGL
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pub fn from_api(val: Version) -> Option<OpenGL>
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Creates a new OpenGL
version from graphics API version.
pub fn get_major_minor(&self) -> (isize, isize)
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Gets the minor version of OpenGL.
pub fn to_glsl(&self) -> GLSL
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Gets GLSL version associated with OpenGL.
Trait Implementations
impl Clone for OpenGL
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impl Copy for OpenGL
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impl Debug for OpenGL
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impl Eq for OpenGL
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impl FromStr for OpenGL
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impl Into<Version> for OpenGL
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impl Ord for OpenGL
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impl PartialEq<OpenGL> for OpenGL
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impl PartialOrd<OpenGL> for OpenGL
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impl StructuralEq for OpenGL
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impl StructuralPartialEq for OpenGL
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Auto Trait Implementations
impl RefUnwindSafe for OpenGL
impl Send for OpenGL
impl Sync for OpenGL
impl Unpin for OpenGL
impl UnwindSafe for OpenGL
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,