Struct gfx_graphics::TextureContext [−][src]
pub struct TextureContext<F, R, C> where
C: Buffer<R>,
F: Factory<R>,
R: Resources, { pub factory: F, pub encoder: Encoder<R, C>, }
Context required to create and update textures.
Fields
factory: F
A factory to create textures.
encoder: Encoder<R, C>
An encoder to update textures.
Trait Implementations
impl<F, R, C> CreateTexture<TextureContext<F, R, C>> for Texture<R> where
C: Buffer<R>,
F: Factory<R>,
R: Resources,
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C: Buffer<R>,
F: Factory<R>,
R: Resources,
pub fn create<S>(
context: &mut TextureContext<F, R, C>,
_format: Format,
memory: &[u8],
size: S,
settings: &TextureSettings
) -> Result<Texture<R>, <Texture<R> as TextureOp<TextureContext<F, R, C>>>::Error> where
S: Into<[u32; 2]>,
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context: &mut TextureContext<F, R, C>,
_format: Format,
memory: &[u8],
size: S,
settings: &TextureSettings
) -> Result<Texture<R>, <Texture<R> as TextureOp<TextureContext<F, R, C>>>::Error> where
S: Into<[u32; 2]>,
impl<F, R, C> UpdateTexture<TextureContext<F, R, C>> for Texture<R> where
C: Buffer<R>,
F: Factory<R>,
R: Resources,
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C: Buffer<R>,
F: Factory<R>,
R: Resources,
Auto Trait Implementations
impl<F, R, C> !RefUnwindSafe for TextureContext<F, R, C>
impl<F, R, C> Send for TextureContext<F, R, C> where
F: Send,
F: Send,
impl<F, R, C> Sync for TextureContext<F, R, C> where
C: Sync,
F: Sync,
C: Sync,
F: Sync,
impl<F, R, C> Unpin for TextureContext<F, R, C> where
C: Unpin,
F: Unpin,
<R as Resources>::Buffer: Unpin,
<R as Resources>::DepthStencilView: Unpin,
<R as Resources>::RenderTargetView: Unpin,
<R as Resources>::Sampler: Unpin,
<R as Resources>::ShaderResourceView: Unpin,
<R as Resources>::UnorderedAccessView: Unpin,
C: Unpin,
F: Unpin,
<R as Resources>::Buffer: Unpin,
<R as Resources>::DepthStencilView: Unpin,
<R as Resources>::RenderTargetView: Unpin,
<R as Resources>::Sampler: Unpin,
<R as Resources>::ShaderResourceView: Unpin,
<R as Resources>::UnorderedAccessView: Unpin,
impl<F, R, C> !UnwindSafe for TextureContext<F, R, C>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
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pub const ALIGN: usize
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type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
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pub unsafe fn deref<'a>(ptr: usize) -> &'a T
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pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
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pub unsafe fn drop(ptr: usize)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,