Trait texture::UpdateTexture [−][src]
pub trait UpdateTexture<F>: TextureOp<F> + ImageSize + Sized { fn update<O, S>(
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error>
where
O: Into<[u32; 2]>,
S: Into<[u32; 2]>; }
Implemented by textures for updating.
Required methods
fn update<O, S>(
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error> where
O: Into<[u32; 2]>,
S: Into<[u32; 2]>,
[src]
&mut self,
factory: &mut F,
format: Format,
memory: &[u8],
offset: O,
size: S
) -> Result<(), Self::Error> where
O: Into<[u32; 2]>,
S: Into<[u32; 2]>,
Update the texture.
The offset
and size
arguments represent the position and dimensions of the sub-section
of the texture that is to be updated with the given memory
.