☰
Type Definition Vector2
vecmath
Crates
ab_glyph_rasterizer
adler
adler32
andrew
bitflags
bytemuck
byteorder
calloop
cfg_if
color_quant
crc32fast
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_utils
deflate
dlib
downcast_rs
draw_state
either
event_loop
float
fnv
gfx
gfx_core
gfx_device_gl
gfx_gl
gfx_graphics
gfx_texture
gif
gl
glutin
glutin_egl_sys
glutin_glx_sys
glutin_window
graphics
graphics_api_version
image
input
instant
interpolation
iovec
jpeg_decoder
lazy_static
lazycell
libc
libloading
lock_api
log
maybe_uninit
memchr
memmap2
memoffset
miniz_oxide
mio
mio_extras
net2
nix
nom
num_cpus
num_integer
num_iter
num_rational
num_traits
once_cell
osmesa_sys
owned_ttf_parser
parking_lot
parking_lot_core
percent_encoding
piston
piston_window
png
proc_macro2
quote
raw_window_handle
rayon
rayon_core
read_color
rusttype
same_file
scoped_threadpool
scoped_tls
scopeguard
serde
serde_derive
shader_version
shaders_graphics2d
shared_library
slab
smallvec
smithay_client_toolkit
spin_sleep
syn
texture
tiff
ttf_parser
unicode_xid
vecmath
viewport
walkdir
wayland_client
wayland_commons
wayland_cursor
wayland_egl
wayland_protocols
wayland_sys
weezl
window
winit
x11_dl
xcursor
xdg
xml
Modules
traits
Functions
col_mat2x3_row
col_mat3_mul
col_mat3_mul_col
col_mat3_row
col_mat3_transform
col_mat3_transform_pos2
col_mat3_transform_vec2
col_mat3x2_mul
col_mat3x2_mul_col
col_mat3x2_row
col_mat3x2_transform_pos2
col_mat3x2_transform_vec2
col_mat3x4_row
col_mat4_mul
col_mat4_mul_col
col_mat4_row
col_mat4_transform
col_mat4x3_mul
col_mat4x3_mul_col
col_mat4x3_row
col_mat4x3_transform_pos3
col_mat4x3_transform_vec3
mat2x3_add
mat2x3_cast
mat2x3_det
mat2x3_id
mat2x3_inv
mat2x3_inv_det
mat2x3_sub
mat2x3_transposed
mat3_add
mat3_cast
mat3_det
mat3_id
mat3_inv
mat3_inv_det
mat3_sub
mat3_transposed
mat3x2_add
mat3x2_cast
mat3x2_det
mat3x2_id
mat3x2_inv
mat3x2_inv_det
mat3x2_sub
mat3x2_transposed
mat3x4_add
mat3x4_cast
mat3x4_det
mat3x4_id
mat3x4_inv
mat3x4_inv_det
mat3x4_sub
mat3x4_transposed
mat4_add
mat4_cast
mat4_det
mat4_id
mat4_inv
mat4_inv_det
mat4_sub
mat4_transposed
mat4x3_add
mat4x3_cast
mat4x3_det
mat4x3_id
mat4x3_inv
mat4x3_inv_det
mat4x3_sub
mat4x3_transposed
row_mat2x3_col
row_mat2x3_mul
row_mat2x3_mul_row
row_mat2x3_transform_pos2
row_mat2x3_transform_vec2
row_mat3_col
row_mat3_mul
row_mat3_mul_row
row_mat3_transform
row_mat3_transform_pos2
row_mat3_transform_vec2
row_mat3x2_col
row_mat3x4_col
row_mat3x4_mul
row_mat3x4_mul_row
row_mat3x4_transform_pos3
row_mat3x4_transform_vec3
row_mat4_col
row_mat4_mul
row_mat4_mul_row
row_mat4_transform
row_mat4x3_col
vec2_add
vec2_cast
vec2_cross
vec2_dot
vec2_inv_len
vec2_len
vec2_mul
vec2_neg
vec2_normalized
vec2_normalized_sub
vec2_scale
vec2_square_len
vec2_sub
vec3_add
vec3_cast
vec3_cross
vec3_dot
vec3_dot_pos2
vec3_dot_vec2
vec3_inv_len
vec3_len
vec3_mul
vec3_neg
vec3_normalized
vec3_normalized_sub
vec3_scale
vec3_square_len
vec3_sub
vec4_add
vec4_cast
vec4_dot
vec4_dot_pos3
vec4_dot_vec3
vec4_inv_len
vec4_len
vec4_mul
vec4_neg
vec4_normalized
vec4_normalized_sub
vec4_scale
vec4_square_len
vec4_sub
Type Definitions
Matrix2x3
Matrix3
Matrix3x2
Matrix3x4
Matrix4
Matrix4x3
Vector2
Vector3
Vector4
ayu
dark
light
All crates
ab_glyph_rasterizer
adler
adler32
andrew
bitflags
bytemuck
byteorder
calloop
cfg_if
color_quant
crc32fast
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_utils
deflate
dlib
downcast_rs
draw_state
either
event_loop
float
fnv
gfx
gfx_core
gfx_device_gl
gfx_gl
gfx_graphics
gfx_texture
gif
gl
glutin
glutin_egl_sys
glutin_glx_sys
glutin_window
graphics
graphics_api_version
image
input
instant
interpolation
iovec
jpeg_decoder
lazy_static
lazycell
libc
libloading
lock_api
log
maybe_uninit
memchr
memmap2
memoffset
miniz_oxide
mio
mio_extras
net2
nix
nom
num_cpus
num_integer
num_iter
num_rational
num_traits
once_cell
osmesa_sys
owned_ttf_parser
parking_lot
parking_lot_core
percent_encoding
piston
piston_window
png
proc_macro2
quote
raw_window_handle
rayon
rayon_core
read_color
rusttype
same_file
scoped_threadpool
scoped_tls
scopeguard
serde
serde_derive
shader_version
shaders_graphics2d
shared_library
slab
smallvec
smithay_client_toolkit
spin_sleep
syn
texture
tiff
ttf_parser
unicode_xid
vecmath
viewport
walkdir
wayland_client
wayland_commons
wayland_cursor
wayland_egl
wayland_protocols
wayland_sys
weezl
window
winit
x11_dl
xcursor
xdg
xml
?
Type Definition
vecmath
::
Vector2
⎘
[
−
]
[src]
type Vector2<T> =
[
T
; 2]
;
[
−
]
Expand description
A 2D vector.