Enum winit::dpi::Position [−][src]
pub enum Position { Physical(PhysicalPosition<i32>), Logical(LogicalPosition<f64>), }
A position that’s either physical or logical.
Variants
Physical(PhysicalPosition<i32>)
Logical(LogicalPosition<f64>)
Implementations
impl Position
[src][−]
pub fn new<S: Into<Position>>(position: S) -> Position
[src]
pub fn to_logical<P: Pixel>(&self, scale_factor: f64) -> LogicalPosition<P>
[src]
pub fn to_physical<P: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<P>
[src]
Trait Implementations
impl Clone for Position
[src][+]
impl Copy for Position
[src]
impl Debug for Position
[src][+]
impl<P: Pixel> From<LogicalPosition<P>> for Position
[src][+]
impl<P: Pixel> From<PhysicalPosition<P>> for Position
[src][+]
impl PartialEq<Position> for Position
[src][+]
impl StructuralPartialEq for Position
[src]
Auto Trait Implementations
impl RefUnwindSafe for Position
impl Send for Position
impl Sync for Position
impl Unpin for Position
impl UnwindSafe for Position
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src][+]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src][+]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src][+]
T: ?Sized,
impl<T> From<T> for T
[src][+]
impl<T, U> Into<U> for T where
U: From<T>,
[src][+]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src][+]
T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src][+]
U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src][+]
U: TryFrom<T>,