Enum gfx::device::attrib::IntSubType [] [src]

pub enum IntSubType {
    Raw,
    Normalized,
    AsFloat,
}

Describes how an integer value is interpreted by the shader.

Variants

Raw
Normalized
AsFloat

Trait Implementations

Derived Implementations

impl Debug for IntSubType

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Clone for IntSubType

fn clone(&self) -> IntSubType

fn clone_from(&mut self, source: &Self)

impl Copy for IntSubType

impl Hash for IntSubType

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialOrd for IntSubType

fn partial_cmp(&self, __arg_0: &IntSubType) -> Option<Ordering>

fn lt(&self, __arg_0: &IntSubType) -> bool

fn le(&self, __arg_0: &IntSubType) -> bool

fn gt(&self, __arg_0: &IntSubType) -> bool

fn ge(&self, __arg_0: &IntSubType) -> bool

impl PartialEq for IntSubType

fn eq(&self, __arg_0: &IntSubType) -> bool

fn ne(&self, __arg_0: &IntSubType) -> bool

impl Ord for IntSubType

fn cmp(&self, __arg_0: &IntSubType) -> Ordering

impl Eq for IntSubType