Struct gfx::device::handle::FrameBuffer
[−]
[src]
pub struct FrameBuffer<R: Resources>(_);
Frame Buffer Handle
pub struct FrameBuffer<R: Resources>(_);
Frame Buffer Handle
impl<R: PartialEq + Resources> PartialEq for FrameBuffer<R> where R: PartialEq
fn eq(&self, __arg_0: &FrameBuffer<R>) -> bool
fn ne(&self, __arg_0: &FrameBuffer<R>) -> bool
impl<R: Hash + Resources> Hash for FrameBuffer<R> where R: Hash
fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
impl<R: Debug + Resources> Debug for FrameBuffer<R> where R: Debug
impl<R: Clone + Resources> Clone for FrameBuffer<R> where R: Clone
fn clone(&self) -> FrameBuffer<R>
fn clone_from(&mut self, source: &Self)
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