Enum gfx::device::shade::UniformValue [] [src]

pub enum UniformValue {
    I32(i32),
    F32(f32),
    I32Vector2([i32; 2]),
    I32Vector3([i32; 3]),
    I32Vector4([i32; 4]),
    F32Vector2([f32; 2]),
    F32Vector3([f32; 3]),
    F32Vector4([f32; 4]),
    F32Matrix2([[f32; 2]; 2]),
    F32Matrix3([[f32; 3]; 3]),
    F32Matrix4([[f32; 4]; 4]),
}

A value that can be uploaded to the device as a uniform.

Variants

I32
F32
I32Vector2
I32Vector3
I32Vector4
F32Vector2
F32Vector3
F32Vector4
F32Matrix2
F32Matrix3
F32Matrix4

Methods

impl UniformValue

fn is_same_type(&self, other: &UniformValue) -> bool

Whether two UniformValues have the same type.

Trait Implementations

impl Clone for UniformValue

fn clone(&self) -> UniformValue

fn clone_from(&mut self, source: &Self)

impl Debug for UniformValue

fn fmt(&self, f: &mut Formatter) -> Result

Derived Implementations

impl Copy for UniformValue