Enum gfx::device::shade::UniformValue
[−]
[src]
pub enum UniformValue { I32(i32), F32(f32), I32Vector2([i32; 2]), I32Vector3([i32; 3]), I32Vector4([i32; 4]), F32Vector2([f32; 2]), F32Vector3([f32; 3]), F32Vector4([f32; 4]), F32Matrix2([[f32; 2]; 2]), F32Matrix3([[f32; 3]; 3]), F32Matrix4([[f32; 4]; 4]), }
A value that can be uploaded to the device as a uniform.
Variants
I32 | |
F32 | |
I32Vector2 | |
I32Vector3 | |
I32Vector4 | |
F32Vector2 | |
F32Vector3 | |
F32Vector4 | |
F32Matrix2 | |
F32Matrix3 | |
F32Matrix4 |
Methods
impl UniformValue
fn is_same_type(&self, other: &UniformValue) -> bool
Whether two UniformValue
s have the same type.