Struct gfx::device::state::Offset [] [src]

pub struct Offset(pub f32, pub u32);

How to offset vertices in screen space, if at all.

Trait Implementations

Derived Implementations

impl Debug for Offset

fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>

impl PartialEq<Offset> for Offset

fn eq(&self, __arg_0: &Offset) -> bool

fn ne(&self, __arg_0: &Offset) -> bool

impl Clone for Offset

fn clone(&self) -> Offset

fn clone_from(&mut self, source: &Self)

impl Copy for Offset