Module gfx::device::target [] [src]

Render target specification.

Structs

ClearData

How to clear a frame.

Mask

/// Output mask, used for blitting and clearing

Mirror

/// Mirroring flags, used for blitting

Rect

A screen space rectangle

Constants

COLOR
COLOR0
COLOR1
COLOR2
COLOR3
DEPTH
MIRROR_X
MIRROR_Y
STENCIL

Type Definitions

ColorValue
Depth
Layer
Level
Stencil