Struct gfx::device::target::ClearData [] [src]

pub struct ClearData {
    pub color: [f32; 4],
    pub depth: f32,
    pub stencil: u8,
}

How to clear a frame.

Fields

color

The color to clear the frame with

depth

The depth value to clear the frame with

stencil

The stencil value to clear the frame with

Trait Implementations

impl Clone for ClearData

fn clone(&self) -> ClearData

fn clone_from(&mut self, source: &Self)

impl Debug for ClearData

fn fmt(&self, f: &mut Formatter) -> Result<(), Error>

Derived Implementations

impl Copy for ClearData