Struct gfx_device_gl::Output [] [src]

pub struct Output {
    // some fields omitted
}

A placeholder for a real Output implemented by your window.

Trait Implementations

impl Output<R> for Output

fn get_handle(&self) -> Option<&FrameBuffer<R>>

fn get_size(&self) -> (Size, Size)

fn get_mask(&self) -> Mask

fn get_colors(&self) -> &[Plane<R>]

fn get_depth(&self) -> Option<&Plane<R>>

fn get_stencil(&self) -> Option<&Plane<R>>

fn get_gamma(&self) -> Gamma