[−][src]Struct conrod_wgpu::Renderer
A helper type aimed at simplifying the rendering of conrod primitives via wgpu.
Implementations
impl Renderer[src]
pub fn new(
device: &Device,
dst_sample_count: u32,
dst_format: TextureFormat
) -> Self[src]
device: &Device,
dst_sample_count: u32,
dst_format: TextureFormat
) -> Self
Construct a new Renderer.
The dst_sample_count and dst_format refer to the associated properties of the output
attachment to which the Renderer will draw. Note that if the dst_sample_count or
dst_format change at runtime, the Renderer should be reconstructed.
pub fn with_glyph_cache_dimensions(
device: &Device,
dst_sample_count: u32,
dst_format: TextureFormat,
glyph_cache_dims: [u32; 2]
) -> Self[src]
device: &Device,
dst_sample_count: u32,
dst_format: TextureFormat,
glyph_cache_dims: [u32; 2]
) -> Self
Create a renderer with a specific size for the glyph cache.
The dst_sample_count and dst_format refer to the associated properties of the output
attachment to which the Renderer will draw. Note that if the dst_sample_count or
dst_format change at runtime, the Renderer should be reconstructed.
pub fn commands(&self) -> Commands<'_>[src]
Produce an Iterator yielding Commands.
pub fn fill<'a, P>(
&'a mut self,
image_map: &Map<Image>,
viewport: [f32; 4],
scale_factor: f64,
primitives: P
) -> Result<Option<GlyphCacheCommand<'a>>, CacheWriteErr> where
P: PrimitiveWalker, [src]
&'a mut self,
image_map: &Map<Image>,
viewport: [f32; 4],
scale_factor: f64,
primitives: P
) -> Result<Option<GlyphCacheCommand<'a>>, CacheWriteErr> where
P: PrimitiveWalker,
Fill the inner vertex and command buffers by translating the given primitives.
This method may return an Option<GlyphCacheCommand>, in which case the user should use
the contained glyph_cpu_buffer_pool to write the pixel data to the GPU, and then use a
copy_buffer_to_image command to write the data to the given glyph_cache_texture image.
pub fn render(&mut self, device: &Device, image_map: &Map<Image>) -> Render<'_>[src]
Converts the inner list of Commands generated via fill to a list of
RenderPassCommands that are easily digestible by a wgpu::RenderPass produced by a
wgpu::CommandEncoder.
Auto Trait Implementations
impl !RefUnwindSafe for Renderer
impl Send for Renderer
impl Sync for Renderer
impl Unpin for Renderer
impl !UnwindSafe for Renderer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T> Instrument for T[src]
fn instrument(self, span: Span) -> Instrumented<Self>[src]
fn in_current_span(self) -> Instrumented<Self>[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,