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Type Definition Depth
gfx
Modules
buffer
format
handle
macros
mapping
memory
preset
pso
shade
state
texture
traits
Macros
gfx_constant_struct
gfx_defines
gfx_format
gfx_pipeline
gfx_pipeline_base
gfx_vertex_struct
Structs
DomainShader
Encoder
GeometryShader
HullShader
Mirror
PixelShader
ProgramInfo
Rect
Slice
VertexShader
Enums
CombinedError
CopyError
IndexBuffer
PipelineStateError
Primitive
ResourceViewError
ShaderSet
SubmissionError
TargetViewError
UniformValue
UpdateError
Traits
CommandBuffer
Device
Factory
IntoIndexBuffer
Resources
Type Definitions
ColorValue
CopyBufferResult
CopyBufferTextureResult
CopyTextureBufferResult
Depth
InstanceCount
InstanceParams
Layer
Level
Stencil
SubmissionResult
VertexCount
ayu
dark
light
All crates
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[src]
Type Definition
gfx
::
Depth
type Depth =
f32
;
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Expand description
A single depth value from a depth buffer.