[−][src]Struct vulkano::pipeline::shader::GraphicsEntryPoint
Represents a shader entry point in a shader module.
Can be obtained by calling entry_point()
on the shader module.
Trait Implementations
impl<'a, S: Clone, I: Clone, O: Clone, L: Clone> Clone for GraphicsEntryPoint<'a, S, I, O, L>
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fn clone(&self) -> GraphicsEntryPoint<'a, S, I, O, L>
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fn clone_from(&mut self, source: &Self)
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impl<'a, S: Copy, I: Copy, O: Copy, L: Copy> Copy for GraphicsEntryPoint<'a, S, I, O, L>
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impl<'a, S: Debug, I: Debug, O: Debug, L: Debug> Debug for GraphicsEntryPoint<'a, S, I, O, L>
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impl<'a, S, I, O, L> EntryPointAbstract for GraphicsEntryPoint<'a, S, I, O, L> where
L: PipelineLayoutDesc,
I: ShaderInterfaceDef,
O: ShaderInterfaceDef,
S: SpecializationConstants,
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L: PipelineLayoutDesc,
I: ShaderInterfaceDef,
O: ShaderInterfaceDef,
S: SpecializationConstants,
type PipelineLayout = L
type SpecializationConstants = S
fn module(&self) -> &ShaderModule
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fn name(&self) -> &CStr
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fn layout(&self) -> &L
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impl<'a, S, I, O, L> GraphicsEntryPointAbstract for GraphicsEntryPoint<'a, S, I, O, L> where
L: PipelineLayoutDesc,
I: ShaderInterfaceDef,
O: ShaderInterfaceDef,
S: SpecializationConstants,
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L: PipelineLayoutDesc,
I: ShaderInterfaceDef,
O: ShaderInterfaceDef,
S: SpecializationConstants,
type InputDefinition = I
type OutputDefinition = O
fn input(&self) -> &I
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fn output(&self) -> &O
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fn ty(&self) -> GraphicsShaderType
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Auto Trait Implementations
impl<'a, S, I, O, L> RefUnwindSafe for GraphicsEntryPoint<'a, S, I, O, L> where
I: RefUnwindSafe,
L: RefUnwindSafe,
O: RefUnwindSafe,
S: RefUnwindSafe,
I: RefUnwindSafe,
L: RefUnwindSafe,
O: RefUnwindSafe,
S: RefUnwindSafe,
impl<'a, S, I, O, L> Send for GraphicsEntryPoint<'a, S, I, O, L> where
I: Send,
L: Send,
O: Send,
S: Send,
I: Send,
L: Send,
O: Send,
S: Send,
impl<'a, S, I, O, L> Sync for GraphicsEntryPoint<'a, S, I, O, L> where
I: Sync,
L: Sync,
O: Sync,
S: Sync,
I: Sync,
L: Sync,
O: Sync,
S: Sync,
impl<'a, S, I, O, L> Unpin for GraphicsEntryPoint<'a, S, I, O, L> where
I: Unpin,
L: Unpin,
O: Unpin,
S: Unpin,
I: Unpin,
L: Unpin,
O: Unpin,
S: Unpin,
impl<'a, S, I, O, L> UnwindSafe for GraphicsEntryPoint<'a, S, I, O, L> where
I: UnwindSafe,
L: UnwindSafe,
O: UnwindSafe,
S: UnwindSafe,
I: UnwindSafe,
L: UnwindSafe,
O: UnwindSafe,
S: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Content for T
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fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
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fn is_size_suitable(usize) -> bool
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fn indiv_size() -> usize
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,