[][src]Enum glium::Handle

pub enum Handle {
    Id(c_uint),
    Handle(c_uint),
}

Handle to a shader or a program.

Variants

Id(c_uint)

A numeric identifier.

Handle(c_uint)

A GLhandleARB.

Trait Implementations

impl Clone for Handle[src]

impl Copy for Handle[src]

impl Debug for Handle[src]

impl Eq for Handle[src]

impl Hash for Handle[src]

impl PartialEq<Handle> for Handle[src]

impl Send for Handle[src]

impl StructuralEq for Handle[src]

impl StructuralPartialEq for Handle[src]

Auto Trait Implementations

impl RefUnwindSafe for Handle

impl Sync for Handle

impl Unpin for Handle

impl UnwindSafe for Handle

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Content for T where
    T: Copy
[src]

type Owned = T

A type that holds a sized version of the content.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.