Struct gfx::pso::buffer::Global [−][src]
pub struct Global<T: ToUniform>(_, _);
Global (uniform) constant component. Describes a free-standing value passed into the shader, which is not enclosed into any constant buffer.
- init:
&str
= name of the constant - data:
T
= value
Trait Implementations
impl<T: ToUniform> Clone for Global<T>
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impl<R: Resources, T: ToUniform> DataBind<R> for Global<T>
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impl<'a, T: ToUniform + Default> DataLink<'a> for Global<T>
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impl<T: ToUniform> Debug for Global<T>
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impl<T: ToUniform> Eq for Global<T>
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impl<T: ToUniform> Hash for Global<T>
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impl<T: ToUniform> PartialEq<Global<T>> for Global<T>
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Auto Trait Implementations
impl<T> RefUnwindSafe for Global<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for Global<T> where
T: Send,
T: Send,
impl<T> Sync for Global<T> where
T: Sync,
T: Sync,
impl<T> Unpin for Global<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for Global<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,