Struct gfx::device::state::Stencil [] [src]

pub struct Stencil {
    pub front: StencilSide,
    pub back: StencilSide,
}

Complete stencil state, specifying how to handle the front and back side of a face.

Fields

front
back

Trait Implementations

Derived Implementations

impl Debug for Stencil

fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>

impl Clone for Stencil

fn clone(&self) -> Stencil

fn clone_from(&mut self, source: &Self)

impl Copy for Stencil

impl Hash for Stencil

fn hash<__H>(&self, __arg_0: &mut __H) where __H: Hasher

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl PartialOrd<Stencil> for Stencil

fn partial_cmp(&self, __arg_0: &Stencil) -> Option<Ordering>

fn lt(&self, __arg_0: &Stencil) -> bool

fn le(&self, __arg_0: &Stencil) -> bool

fn gt(&self, __arg_0: &Stencil) -> bool

fn ge(&self, __arg_0: &Stencil) -> bool

impl PartialEq<Stencil> for Stencil

fn eq(&self, __arg_0: &Stencil) -> bool

fn ne(&self, __arg_0: &Stencil) -> bool

impl Ord for Stencil

fn cmp(&self, __arg_0: &Stencil) -> Ordering

impl Eq for Stencil