Struct gfx::render::shade::ParamDictionary
[−]
[src]
pub struct ParamDictionary<R: Resources> { pub uniforms: Vec<NamedCell<UniformValue>>, pub blocks: Vec<NamedCell<RawBuffer<R>>>, pub textures: Vec<NamedCell<TextureParam<R>>>, }
A dictionary of parameters, meant to be shared between different programs
Fields
uniforms | Uniform dictionary |
blocks | Block dictionary |
textures | Texture dictionary |