Struct gfx::render::target::Frame
[−]
[src]
pub struct Frame<R: Resources> { pub width: Size, pub height: Size, pub colors: Vec<Plane<R>>, pub depth: Option<Plane<R>>, pub stencil: Option<Plane<R>>, pub gamma: Gamma, }
A complete Frame
, which is the result of rendering.
Fields
width | The width of the viewport. |
height | The height of the viewport. |
colors | Each color component has its own buffer. |
depth | The depth buffer for this frame. |
stencil | The stencil buffer for this frame. |
gamma | Color space. |