Struct gfx::pso::resource::UnorderedAccess[][src]

pub struct UnorderedAccess<T>(_, _);

Unordered access component (UAV). A writable resource (texture/buffer) with no defined access order across simultaneously executing shaders. Supported on DX10 and higher.

Trait Implementations

impl<T> Clone for UnorderedAccess<T>[src]

impl<R: Resources, T> DataBind<R> for UnorderedAccess<T>[src]

type Data = UnorderedAccessView<R, T>

The associated “data” type - a member of the PSO “data” struct.

impl<'a, T> DataLink<'a> for UnorderedAccess<T>[src]

type Init = &'a str

The assotiated “init” type - a member of the PSO “init” struct.

impl<T> Debug for UnorderedAccess<T>[src]

impl<T> Eq for UnorderedAccess<T>[src]

impl<T> Hash for UnorderedAccess<T>[src]

impl<T> PartialEq<UnorderedAccess<T>> for UnorderedAccess<T>[src]

Auto Trait Implementations

impl<T> RefUnwindSafe for UnorderedAccess<T> where
    T: RefUnwindSafe

impl<T> Send for UnorderedAccess<T> where
    T: Send

impl<T> Sync for UnorderedAccess<T> where
    T: Sync

impl<T> Unpin for UnorderedAccess<T> where
    T: Unpin

impl<T> UnwindSafe for UnorderedAccess<T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.