Struct gfx::render::shade::ParamDictionary
[−]
[src]
pub struct ParamDictionary<R: Resources> {
pub uniforms: Vec<NamedCell<UniformValue>>,
pub blocks: Vec<NamedCell<RawBuffer<R>>>,
pub textures: Vec<NamedCell<TextureParam<R>>>,
}A dictionary of parameters, meant to be shared between different programs
Fields
uniforms | Uniform dictionary |
blocks | Block dictionary |
textures | Texture dictionary |