[−][src]Struct glium::framebuffer::RenderBuffer
A render buffer is similar to a texture, but is optimized for usage as a draw target.
Contrary to a texture, you can't sample or modify the content of the RenderBuffer
.
Implementations
impl RenderBuffer
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pub fn new<F: ?Sized>(
facade: &F,
format: UncompressedFloatFormat,
width: u32,
height: u32
) -> Result<RenderBuffer, CreationError> where
F: Facade,
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facade: &F,
format: UncompressedFloatFormat,
width: u32,
height: u32
) -> Result<RenderBuffer, CreationError> where
F: Facade,
Builds a new render buffer.
Methods from Deref<Target = RenderBufferAny>
pub fn get_dimensions(&self) -> (u32, u32)
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Returns the dimensions of the render buffer.
pub fn get_samples(&self) -> Option<u32>
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Returns the number of samples of the render buffer, or None
if multisampling isn't
enabled.
pub fn get_context(&self) -> &Rc<Context>
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Returns the context used to create this renderbuffer.
pub fn kind(&self) -> TextureKind
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Returns the kind of renderbuffer.
pub fn get_depth_stencil_bits(&self) -> (u16, u16)
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Determines the number of depth and stencil bits in the format of this render buffer.
Trait Implementations
impl Deref for RenderBuffer
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impl DerefMut for RenderBuffer
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impl GlObject for RenderBuffer
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impl<'a> ToColorAttachment<'a> for &'a RenderBuffer
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Auto Trait Implementations
impl !RefUnwindSafe for RenderBuffer
impl !Send for RenderBuffer
impl !Sync for RenderBuffer
impl Unpin for RenderBuffer
impl !UnwindSafe for RenderBuffer
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,