[][src]Trait piston_window::Transformed

pub trait Transformed {
    fn append_transform(self, transform: [[f64; 3]; 2]) -> Self;
fn prepend_transform(self, transform: [[f64; 3]; 2]) -> Self;
fn trans(self, x: f64, y: f64) -> Self;
fn rot_rad(self, angle: f64) -> Self;
fn orient(self, x: f64, y: f64) -> Self;
fn scale(self, sx: f64, sy: f64) -> Self;
fn shear(self, x: f64, y: f64) -> Self; fn rot_deg(self, angle: f64) -> Self { ... }
fn trans_pos<P>(self, pos: P) -> Self
    where
        P: Into<[f64; 2]>
, { ... }
fn orient_pos<P>(self, pos: P) -> Self
    where
        P: Into<[f64; 2]>
, { ... }
fn scale_pos<P>(self, pos: P) -> Self
    where
        P: Into<[f64; 2]>
, { ... }
fn zoom(self, s: f64) -> Self { ... }
fn flip_v(self) -> Self { ... }
fn flip_h(self) -> Self { ... }
fn flip_hv(self) -> Self { ... }
fn shear_pos<P>(self, pos: P) -> Self
    where
        P: Into<[f64; 2]>
, { ... } }

Implemented by contexts that can transform.

Required methods

fn append_transform(self, transform: [[f64; 3]; 2]) -> Self

Appends transform to the current one.

fn prepend_transform(self, transform: [[f64; 3]; 2]) -> Self

Prepends transform to the current one.

fn trans(self, x: f64, y: f64) -> Self

Translate x and y in local coordinates.

fn rot_rad(self, angle: f64) -> Self

Rotate radians in local coordinates.

fn orient(self, x: f64, y: f64) -> Self

Orients x axis to look at point locally.

Leaves x axis unchanged if the point to look at is the origin.

fn scale(self, sx: f64, sy: f64) -> Self

Scales in local coordinates.

fn shear(self, x: f64, y: f64) -> Self

Shears in local coordinates.

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Provided methods

fn rot_deg(self, angle: f64) -> Self

Rotates degrees in local coordinates.

fn trans_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 

Translate position in local coordinates.

fn orient_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 

Orients x axis to look at point locally.

fn scale_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 

Scales in local coordinates.

fn zoom(self, s: f64) -> Self

Scales in both directions in local coordinates.

fn flip_v(self) -> Self

Flips vertically in local coordinates.

fn flip_h(self) -> Self

Flips horizontally in local coordinates.

fn flip_hv(self) -> Self

Flips horizontally and vertically in local coordinates.

fn shear_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 

Shears in local coordinates.

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Implementations on Foreign Types

impl Transformed for [[f64; 3]; 2][src]

fn rot_deg(self, angle: f64) -> Self[src]

fn trans_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

fn orient_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

fn scale_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

fn zoom(self, s: f64) -> Self[src]

fn flip_v(self) -> Self[src]

fn flip_h(self) -> Self[src]

fn flip_hv(self) -> Self[src]

fn shear_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

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Implementors

impl Transformed for Context[src]

fn rot_deg(self, angle: f64) -> Self[src]

fn trans_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

fn orient_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

fn scale_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

fn zoom(self, s: f64) -> Self[src]

fn flip_v(self) -> Self[src]

fn flip_h(self) -> Self[src]

fn flip_hv(self) -> Self[src]

fn shear_pos<P>(self, pos: P) -> Self where
    P: Into<[f64; 2]>, 
[src]

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