Files
ab_glyph_rasterizer
adler
adler32
andrew
bitflags
bytemuck
byteorder
calloop
cfg_if
color_quant
crc32fast
crossbeam_channel
crossbeam_deque
crossbeam_epoch
crossbeam_utils
deflate
dlib
downcast_rs
draw_state
either
event_loop
float
fnv
gfx
gfx_core
gfx_device_gl
gfx_gl
gfx_graphics
gfx_texture
gif
gl
glutin
glutin_egl_sys
glutin_glx_sys
glutin_window
graphics
graphics_api_version
image
input
instant
interpolation
iovec
jpeg_decoder
lazy_static
lazycell
libc
libloading
lock_api
log
maybe_uninit
memchr
memmap2
memoffset
miniz_oxide
mio
mio_extras
net2
nix
nom
num_cpus
num_integer
num_iter
num_rational
num_traits
once_cell
osmesa_sys
owned_ttf_parser
parking_lot
parking_lot_core
percent_encoding
piston
piston_window
png
proc_macro2
quote
raw_window_handle
rayon
rayon_core
read_color
rusttype
same_file
scoped_threadpool
scoped_tls
scopeguard
serde
serde_derive
shader_version
shaders_graphics2d
colored
textured
textured_color
shared_library
slab
smallvec
smithay_client_toolkit
spin_sleep
syn
texture
tiff
ttf_parser
unicode_xid
vecmath
viewport
walkdir
wayland_client
wayland_commons
wayland_cursor
wayland_egl
wayland_protocols
wayland_sys
weezl
window
winit
x11_dl
xcursor
xdg
xml
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::Attached;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_manager_v3::ZwpTextInputManagerV3;
use sctk::reexports::protocols::unstable::text_input::v3::client::zwp_text_input_v3::ZwpTextInputV3;

use crate::platform_impl::wayland::event_loop::WinitState;
use crate::platform_impl::wayland::WindowId;

mod handlers;

/// A handler for text input that we're advertising for `WindowHandle`.
#[derive(Eq, PartialEq)]
pub struct TextInputHandler {
    text_input: ZwpTextInputV3,
}

impl TextInputHandler {
    #[inline]
    pub fn set_ime_position(&self, x: i32, y: i32) {
        self.text_input.set_cursor_rectangle(x, y, 0, 0);
        self.text_input.commit();
    }
}

/// A wrapper around text input to automatically destroy the object on `Drop`.
pub struct TextInput {
    text_input: Attached<ZwpTextInputV3>,
}

impl TextInput {
    pub fn new(seat: &Attached<WlSeat>, text_input_manager: &ZwpTextInputManagerV3) -> Self {
        let text_input = text_input_manager.get_text_input(seat);
        let mut text_input_inner = TextInputInner::new();
        text_input.quick_assign(move |text_input, event, mut dispatch_data| {
            let winit_state = dispatch_data.get::<WinitState>().unwrap();
            handlers::handle_text_input(text_input, &mut text_input_inner, event, winit_state);
        });

        let text_input: Attached<ZwpTextInputV3> = text_input.into();

        Self { text_input }
    }
}

impl Drop for TextInput {
    fn drop(&mut self) {
        self.text_input.destroy();
    }
}

struct TextInputInner {
    /// Currently focused surface.
    target_window_id: Option<WindowId>,

    /// Pending string to commit.
    commit_string: Option<String>,
}

impl TextInputInner {
    fn new() -> Self {
        Self {
            target_window_id: None,
            commit_string: None,
        }
    }
}